I am not a revolutionary. I am not a counterintelligence agent (although that’s just what a COINTELPRO bastard would say, isn’t it?). Unlike so, so many folks in Our Thing, I am not a 37th-level ninja paladin who got thrown out of the Green Berets for being too much of a badass. I’m just a guy who reads History. Meaning: all of this stuff is undoubtedly covered in Chapter 1 of some basic counterinsurgency manual somewhere, because it’s obvious. Still, until such time as someone forwards me that manual, this will have to do.
Think of “direct action” — entirely legal, completely aboveboard direct action, I hasten to add — like a multiplayer video game. I don’t play them myself, since I don’t feel the need to get called a “n00b fag” by some 12 year old in Singapore, but we all know the basics. You need organization, communication, and mission.
Organization is the trickiest part in the real world. Your Dungeons and Dragons-type role playing games work because everyone who starts the game already knows the rules. The graphics have gotten a lot more sophisticated since then, but the basic setup hasn’t changed since Gauntlet. You need a Warrior, a Wizard, a Valkyrie, and and Elf (and Elf, of course, needs food badly). Each has his advantages and disadvantages, and they balance…
In the real world, of course, there’s no way of telling who’s what among a given batch of recruits, and you have to work with the material you have. This is why armies have ranks. More to the point, this is why the geniuses behind modern RPGs added ranks to their games. You may not know who MurderDeathLord69 is in real life, but you know he’s a 39th-level paladin… and you know exactly what that is, because the objective standards are easily accessible. It’s possible to game the game a little bit — maybe he racked up all those kills playing on the easiest difficulty setting or something — but not much.
Best of all, not only does a rank system indicate levels of relative competence, it’s ruthlessly self-regulating. We’re guys; we compete. Put a game, any game, in front of a group of guys and they’ll immediately start choking each other out. Everyone with less kills than him is gunning for MurderDeathLord69’s ass just on general principles. Our Thing’s Direct Action Group will need — in addition to a much better moniker — a rank system, the more elaborate the better.
It’s certainly possible to create this kind of thing from scratch. The SS went from seven or eight clowns in skullcaps and lederhosen to de facto rulers of half of Europe in 20 years; the Bolsheviks were a recently formed splinter party when they took over the Russian Empire. But it’s not necessary. There’s a gamer-type group out there that has almost everything already in place: The “Pickup Artists.” “Neomasculinity” appears to be a lot of things, not all of them entirely coherent, but tell me this isn’t a political goon squad* waiting to happen:
- weightlifting and fitness
- individual responsibility
- hard work ethic
- lifestyle optimization
etc. Give them a rank system based on something other than “notch count” and you’re all but set…
….provided you have decent communication. Roosh V, the dean of “neomasculinity,” famously had his “meetups” disrupted due to “safety concerns,” meaning that the cops would probably arrest his guys if they tried to defend themselves against Leftist provocation. Which wouldn’t have happened if Roosh had had better operational security, but again, he’s not a KGB mastermind; he’s just a guy who wants to sell books about how to get laid.** He tried being aboveboard about things, believing — with almost comic naivete — that “free speech” really means “free speech.” A Direct Action Group, obviously, wouldn’t make that mistake.
The best way to communicate is through obvious, but plausibly deniable, code. I keep suggesting the white Patriots’ hat as an unofficial uniform, because it’s the best thing I could think of on short notice. It would be easy to use hat pins as rank markers — a shamrock is a “cell leader 3rd class” or something. The “Pickup Artist” forums already have the stuff in place for long-distance communication; you just have to come up with some esoteric lingo (the #1 PUA skill, far more advanced than stuff like “actually meeting girls”). You could communicate in what passes for “clear” on a board like that — nobody would know that “I kiss-closed an HB8 with my sick DHV, brah” actually means “we’re boycotting the local Starbucks; look for the guy in the white hat with the shamrock pin.”
Speaking of boycotts, mission is the final frontier. Video games have the mission built in, complete with victory conditions. Movement-building needs short and long game; side quests within the main mission. As Style B revolutionaries (see what I mean about the esoteric lingo?), we can put the long game almost entirely on the back burner: We know what “American” means, so we don’t have to come up with elaborate theoretical productions to justify “getting back to The Real America.” We do have to have a long-range goal, of course, but that’s another post…
The short game is what counts, and this is where the nerdy nature of Our Thing is a yuuuuuge advantage. Leftism is incredibly fragile, and its weakest where the Left has the most control. Getting the one auto mechanic in a college town to develop mysterious supply problems whenever a professor’s car is in the shop would drive most of the eggheads to tears in short order.*** Remember, these are people who need to flee to their “safe spaces” whenever someone calls them by the wrong pronoun. There are a million little things — completely legal things — that will drive them to screaming hysterics. See e.g. “Manosphere” blogger Matt Forney inducing crying meltdowns in Millennial feminists just by retweeting their own abuse of him.
Break the Direct Action Thing into small cells. I suggested the Fight Club model once, and that works — a few guys, decentralized, with full plausible deniability, each doing its own little Project Mayhem thing on targets of opportunity. Such higher-level mission coordination as is needed can be done on the “Game” sites, disguised as MurderDeathLord69 talking to his World of Warcraft squad about hitting da club for a little pickup action. So long as the Project Mayhem cells don’t overlap — and if everyone’s wearing his white Pats hat, with the proper pins, they shouldn’t — it’s all good.